Products & Solutions

Unreal Streaming Technologies develops video streaming software for commercial, educational, medical and governmental organizations and system integrators.
Download a solution brochure: PDF documentEducational   PDF documentTelemedicine   PDF documentIntegrators
Our flagship software product is Unreal Media Server: a multi-protocol streaming server allowing organizations to deploy on-premise streaming services and system integrators to add streaming capabilities to their solutions.

Below you can find individual product news and updates:

Unreal Media Server

On August 15, 2019 we have released version 2.0 of Unreal Archival Server and updated Unreal Live Server v10.0, adding ability to record MKV files, enabling recording of VP8/VP9/Opus content, and making other recording-related performance improvements.

On May 12, 2018 we have released version 13.0 of Unreal Media Server and version 10.0 of Unreal Live Server. This major release adds support for near real time streaming and publishing via WebRTC, ingest and rebroadcast of HLS streams, GPU H264 encoding, VP8/VP9/Opus encoding and other enhancements and fixes.

Unreal Media Server is a versatile streaming media platform to be used for event broadcasting, video conferencing, video surveillance, IPTV, digital signage and other IP streaming applications.

Visit the Overview page for a full functionality description.
Visit the Demos page to see Unreal Media Server in action.
Visit the FAQ page for step by step instructions for configuring HLS streaming, adaptive bitrate streaming, time-shifting and other advanced features.

Multimedia Components

On May 12, 2018 we have released a new WebRTC DirectShow source filter allowing capturing live browser-encoded WebRTC streams. We offer various DirectShow filters and Media Foundation components for Windows application developers. We specialize in source filters that capture audio/video over popular streaming protocols: RTSP, RTMP, HLS and MPEG2-TS.

Visit the Multimedia Components page for details.


On August 30, 2018 we have updated uVMS to version 2.3, adding support for publishing and streaming via WebRTC. uVMS is a web based Video Management System that allows publishing, viewing and recording of any type of video camera and software / hardware video encoder. uVMS is a versatile system providing a choice of access control levels, operator and user rights, configuration options and operation scenarios. It supports multiple languages, any OS and any browser.

Visit our uVMS page and download a free version.


On July 20, 2018 we have updated WebELecture, adding support for live WebRTC video streaming. eLecture is a browser based webinar and virtual classroom software product for conducting lectures and training sessions over LAN and Internet. eLecture supports any OS and any browser and doesn't require any installation on user's computer. It is easy to use, supports multiple languages and allows real time audio-video streaming and text interaction between student and lecturer.

Visit our eLecture page and download a free version.

   2003-2019 Unreal Streaming Technologies. All rights reserved.